


THE TACTONIC SHIFT STARTS HERE.

The breakthrough ultra-lite, slim-fit, force-feedback haptic glove for a new era of immersion
THE TOUCH TRANSFORMATION
In 2007 Nokia & Blackberry held 60% of market share.
By 2019 it was less than 1%.
What happened?
These brands were replaced by 1.5 billion devices (generating over$700 billion in revenue up to 2017) with one outstanding new feature…

touch

PERIPHERAL PROFIT: 5 GENERATIONS OF TOUCH-DRIVEN TACTONIC SHIFT





1983 MOUSE
2D Hand-to-screen
$20-24 Billion
250-300 Million Units
1997 DUAL-SHOCK
Force-Feedback
$38.5 Billion
700-750 Million Units
2006 WiiMote
3D space & Gesture
$12.15 Billion
270 Million Units
2007 i-Phone
Touch & Tilt
$2.1 Trillion
2.8 Billion Units
2026 TACTRA
Immersive 3D Touch
Force Feedback
Vibration + Gesture + Grip
$50 Billion
(ESTIMATED)

COMPATABILITY ADVANTAGE
Tactra’s reduced-form-fit design means existing image and gesture recognition systems see the glove as a human hand making it instantly interoperable with the largest array of current and future tools including an estimated 30 million XR devices currently employing native hand tracking



EDUCATION

IN USE
DEFENSE

INDUSTRY

GAMING
30 million compatible system in market

DEXTERITY + IMMERSION
22 micro-motors in each glove intuitively simulate grip, volume, pressure and weight making virtual objects immersivley real
Get all the feels

PROTOTYPE IN ACTION

PERIPHERALS DRIVE MARKET GROWTH
With a zero learning curve it’s the controller that 8.5 billion people already know how to use
Nintendo’s Wii that introduced motion control is estimated to have expanded the core gamer audience by 79 million first-time console gamers

7 KEY INNOVATIONS


A LEAP AHEAD IN HUMAN
INTERFACE DESIGN
Leveraging 8 years of micro-engineering R&D, building advanced robotic replacement limbs
Of all our senses only vision demands a larger portion of our brains neurons. Yet touch is often overlooked and underestimated. At Unlimited Tomorrow we've been unlocking a world of dexterity for young people around the globe for over a decade. Now we're ready to apply that expertise to the frontier of VR and unlock a new era of touch and natural virtual interaction for everybody and make virtual worlds easy and accessible for us all.

JOIN THE TACTONIC SHIFT

One glove to rule them all.




INTEROPERABLE
Works with more existing systems
UNIVERSAL
Zero learning curve
INTEGRATED
Seamless software integration



RECOGNIZABLE
Tracked as a human hand to lidar and photonic systems
SLIM COMFORT
Breathable & light
MINIMAL FORM FACTOR
No backpack or power pack



ULTIMATE DEXTERITY
Flexible and powerful
AFFORDABLE
8 years of R&D to reduce engineering dimensions and cost
ALL THE FEELS
Force-feedback for pressure, resistance, texture and grip